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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10368 Location: 0x0000
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Posted: Sun Jun 07, 2015 2:58 am Post subject: Acid blast ac reductions |
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From now on, if you fail save vs acid blast, your physical armor will be reduced by 1% for a couple ticks. This stacks indefinitely and duration gets refreshed on new application so, don't ignore it. |
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m1coftw
Joined: 05 May 2015 Posts: 265
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Posted: Sun Jun 07, 2015 5:36 am Post subject: |
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I fail to see the logic behind buffing necros while there's so many other balance fixes to consider. |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10368 Location: 0x0000
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Posted: Sun Jun 07, 2015 7:49 am Post subject: |
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And? |
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Ergorion
Joined: 16 Mar 2007 Posts: 2156
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Posted: Sun Jun 07, 2015 2:06 pm Post subject: |
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M1co, we're on a buff kick. Thieves are getting hellstream soon. It will all be okay. Also, necros play from a position of weakness. If they don't have an army, fight them. If they do have an army, quit. |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10368 Location: 0x0000
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Posted: Wed Jun 10, 2015 4:24 am Post subject: |
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What about that stone golem tho. If I could pick any pet in the game instead of a special guard I'd pick that stone golem. |
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