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Ashlyn
Joined: 20 Oct 2006 Posts: 291
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Posted: Mon Nov 13, 2023 3:58 pm Post subject: |
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Monks are life, monks are love. Have you never watched enter the dragon, or evil kill bill? |
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Zooka
Joined: 23 Nov 2020 Posts: 38 Location: Independent
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Posted: Tue Nov 14, 2023 8:27 am Post subject: |
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Travelling through Thailand, and in Laos right now, I can understand monks are a way of life... haven't seen them break out any kung-fu moves yet though |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10368 Location: 0x0000
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Posted: Thu Nov 16, 2023 10:12 am Post subject: |
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Mogu/Ashlyn:
18/20/23/24/18
these stats seem on the right track, I think we'll be taking a point of dex back off. Back down to 23. Otherwise that will end up needing a vuln |
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Ashlyn
Joined: 20 Oct 2006 Posts: 291
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Posted: Thu Nov 16, 2023 4:27 pm Post subject: |
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18/18/23/23/20 |
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Mogu
Joined: 21 Mar 2015 Posts: 129
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Posted: Thu Nov 16, 2023 4:36 pm Post subject: |
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Cats aren't dumb though. I get the 102 vs 103 total stat line. Was just thinking cat people should be at least as nimble as a halfling. But I don't think their str or con should be below 18 so 23 dex works fine. |
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lionSpyre
Joined: 07 Sep 2015 Posts: 113
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Posted: Thu Nov 16, 2023 6:19 pm Post subject: |
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I’m a fan of Dav’s stat line. But cats should definitely share the dwarven water vuln. |
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Mogu
Joined: 21 Mar 2015 Posts: 129
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Posted: Thu Nov 16, 2023 6:33 pm Post subject: |
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Big cats don't give a shit about water. |
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lionSpyre
Joined: 07 Sep 2015 Posts: 113
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Posted: Thu Nov 16, 2023 9:03 pm Post subject: |
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Ah that’s true, particular jaguars. I was watching as my cat stared inquisitively at a puddle of water as I said that |
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Mogu
Joined: 21 Mar 2015 Posts: 129
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Posted: Thu Nov 16, 2023 9:48 pm Post subject: |
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Ashlyn
Joined: 20 Oct 2006 Posts: 291
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Posted: Fri Nov 17, 2023 2:41 am Post subject: |
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Quit messing with my Ayesha Clan Clan roleplay. She’s an idiot but functionally immortal. |
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Dalero
Joined: 13 Oct 2004 Posts: 102 Location: Texas
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Posted: Fri Nov 17, 2023 12:39 pm Post subject: |
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who'a thunk , an outlaw star reference! |
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twerpalina
BANNED
Joined: 16 Mar 2018 Posts: 307 Location: Utrecht, Netherlands
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Posted: Fri Nov 17, 2023 1:48 pm Post subject: |
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furry mud? |
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Rothak
Joined: 03 Oct 2011 Posts: 257 Location: Japan
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Posted: Sat Nov 18, 2023 3:09 am Post subject: |
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When do you think this might come to fruition? I grow eager. |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10368 Location: 0x0000
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Posted: Sat Nov 18, 2023 4:02 am Post subject: |
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Its ready when its ready, Rothak. You know how we roll by now.
We'll be spending the next couple months establishing a footprint (paw-print?) then we are set. I was thinking the Winter conquistadors can trivially be converted into some of these jaguar guys. Rather open with a small area at least to give it a decent introduction, though. |
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twerpalina
BANNED
Joined: 16 Mar 2018 Posts: 307 Location: Utrecht, Netherlands
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Posted: Sat Nov 18, 2023 2:23 pm Post subject: |
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You better open this new furry race up for thieves also |
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Arunore
Joined: 05 Aug 2014 Posts: 200
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Posted: Tue Nov 21, 2023 3:21 am Post subject: |
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I tried custrace Tiefling and it was shut down, rightfully so I believe. I feel like the Demon/Devil stuff going on with vessels and Dk's can add enough cust flavor for whatever the player is trying to aspire to.
I don't get not adding Orcs & Goblins, but I get it that it is a tribute of respect. You know, I feel if it was so, the ratio of good-only races would be largely outweighed by evil races. But it would be cool to have them. I can go either way with that. At some point we're just digging through the lore of creatures and making starter races, but I always say the more the merrier. Contradicting myself here.
I love the cat race idea, and agree mostly with the stat block but would throw a 19 in there on either INT or CON, and keep one 18. Also, water should be their material weakness, not vulnerability. The same might can be said for Dwarves |
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