Slay now!
abandonedrealms.com 9000
|
|
|
The Theran Mystique - Volume 3, Issue 2
|
HEADLINES (Part one)
WINTER DEFEATS NOBLE ADVENTURERS by Zanderic
-------------------------------
My journey started in the town of Timaran where I met Shashakumazi. I
spoke with him on my quest to travel through the legendary and treacherous
lands of Winter. Being a meager gnome such as myself, I was quite hesitant
to attempt such a journey. But, I made my mind to visit the lands of no
return and come out still breathing. My will would not let me falter. I
convinced the mighty ninja Shashakumazi to join me in my quest and help seek
others. Shashakumazi and I spoke on how to prepare and whom to ask for
assistance in the Travelers Rest when I noticed two strong Knights, Nattfjod
and Nubal shortly make an appearance. I quickly asked the warrior and
paladin if they would assist Shashakumazi and I in such a dangerous quest.
They quickly volunteered. The four of us stood at the Nexus in Seringale
very well knowing that we would be entering into a domain where we may not
return from alive. The nexus glowed with a hot aura that sent chills to our
very souls. Once I stepped into the Nexus, we were warmly greeted by a
huge beast that is otherwise known as a beholder. For those who haven't had
the misfortune of already meeting this beast, should know that beholders
are no joke. This creature was not effected by flame nor ice and could take
massive blows from many weapons. However turning him into a pile of ash
with a dozen or so hellstreams seemed to do the trick. But be careful, he
may use a chain lightning or two on your group! After defeating this beast
I managed to carve up his corpse and make a unique item of his huge eyelid.
After licking our wounds and resting our mind from the long battle with this
massive cyclonic beast, we headed north west in search for more glorious
treasures. We fought off some razor clawed beasts without much problem
until we came across some ancient fighters. These posed to be a
formidable challenge be were defeated with little risk. Nubal and Nattfjod
led us under the home of what looked like two mist like figures of elvan
royalty. These mistly beings proved to be more of a challenge than the
beholder. These mists held two items of worth. One of these items was a
mist-like cloak that granted decent saves against different forms of magic,
and the other was a crown of might. This crown granted a moderate benefit
to my health as well as to damage. We found these treasures to be valuable
yet useless to the Knights. We rested in the halls of the Emory after
traveling past a strange metal smith whom we didn't bother to even look at,
which was a big mistake from what I hear. We then ventured off deep into
Winter where we fought two huge werewolves that proved to be too much to
chew. Nattfjod and Nubal took many blows as I used every ounce of power I
had to bring the fires of hell unto the beasts. Nattford made a fatal
mistake and soon fell to the blows of the hairy beasts. Nubal,
Shashakumazi, and I continued to attack the beasts until we had almost
beaten them. Nubal was forced to flee and I swiftly followed leaving
Shashakumazi defending himself. The werewolves chased us down as I
attempted to create a portal in which to escape, but it was too late. The
werewolves soon enough fed on all our corpses and without possible return to
retrieve out possessions. We then waited for the gods to return our things
to the altars that we worship when a strange voice called to us. It seems
as though the great and powerful Burzuk, the voice of doom, was watching us
and was pleased with our gamble even if it brought us to death. Burzuk
sorted out our things and we retrieved what was spared by the gods. Burzuk
also said that our quest was a gamble of great courage and risk, thus
deserving of the Gambler's Roulette Ball. Burzuk then gave us advice for
our next journey into Winter. This time we shall be prepared for everything.
There is much treasure to be had in Winter. Some treasure that is beyond
your wildest dreams. But this treasure will not be given to those
undeserving and will only be obtained through hard work and danger. Winter
is not a place for playing around. My advice to you whom want to travel to
Winter is, don't! I would much rather prefer that you leave all those nice
shiny things for me to keep.
(Continued in headlines2)
Back
|
|