Taor the Harbinger of Annihilation > Ye Olde Graveyard > Abandoned Realms Forums
Taor created on 01st of June 2018, and is dead and gone (21 years old, 92 hours, 2 months lifetime)

Title: the Harbinger of Annihilation
Gender: Male
Level: 50
Class: human shaman

Background history:

  1. Prelude to an Omen - posted at 2018-06-08 13:46:16
  2. The Depravity of Orcish Affection - posted at 2018-06-08 14:14:15
  3. The Wizard's Inquisition, Part I - posted at 2018-06-08 14:17:25
  4. The Wizard's Inquisition, Part II - posted at 2018-06-08 14:19:12
  5. Revelations, Part I - posted at 2018-06-08 18:57:02
  6. Revelations, Part II - posted at 2018-06-08 19:05:11
  7. The Hunt Begins - posted at 2018-06-10 00:11:58
  8. Blood & Sand - posted at 2018-06-10 00:21:27
  9. The Aftermath - posted at 2018-06-10 00:23:39
  10. Resolutions - posted at 2018-06-10 00:32:16
  11. Control - posted at 2018-07-06 18:05:22
  12. The Conflicting Mission - posted at 2018-07-06 18:07:30
  13. Orcs and Gods - It's a hate and hate relationship - posted at 2018-07-06 18:17:55
Prelude to an Omen
Most who dwell in this war-ravaged world have abandoned the notion of fate, for every day the toll of conflict reminds them that uncertainty prevails and chaos reigns. Ask an avian or a human about fate and they will most likely laugh in your face. Pose the same inquiry to an elf or a gnome and the answer will almost certainly be much different. Those whose lives are long and whose experiences are vast see patterns. Some have even learned to assign significance to events that others would overlook. And so we begin the tale of an orc - a being born to be crude and lowly, ferocious to a fault - with this in mind. It was dusk on the first Day of Taekir War, during the Celestial of the Tolerance that a wizened and cruel wizard heard a commotion on the docks of Darkhaven and looked down from his balcony on the Misty Lane to see what was transpiring...


Description (commended):

For a long, tense moment your attention is snatched by a frightful creature, as the disgusting stench permeates the air. Standing head and shoulders above most denizens, the harsh features of this orc seem to promise brutality on any that stand between him and whatever he may want. His face, painted with venomous, unfiltered malice - the trademark of his kind, is a living chronology of pain, bearing scars upon scars - curiously, his left eye-socket looks to have been caved in by a heavy blow. Somehow the eye still functions, though it has gone completely black. The strange inky ichor has tainted the skin around it as well, spreading with the steady, merciless intent of a plague. His agape mouth is filled with a myriad of crooked, and broken teeth which appear to be rotting, as his irregular breathing comes out as a series of low growls. Though two long tusks, unbroken in his life still jut from his lower jaw. As you take stock of his strange characteristics, it becomes evident that this orc seems to have something he shouldn't - control. Where one would expect to see rage and madness in the eyes, this one has a will of ice and steel. With his mane of murky black, the tattered mantle of furs, and the multitude of ghoulish talismans affixed to his person, he looks notably different from the orcs seen elsewhere.


PK stats:

Kills: 24, Deaths: 5 (Ratio: 4.8, Efficiency: 82%)
Pinnacle Kills: 16, Pinnacle Deaths: 5 (Ratio: 3.2, Efficiency: 76%)

Kills by class:
illusionist: 5, ranger: 8, invoker: 2, monk: 2, healer: 1, dark-knight: 1, druid: 1, paladin: 3, bard: 1, thief: 2, warrior: 2,
Killed by class:
illusionist: 1, shaman: 2, paladin: 1, thief: 1,

Nemesis: Luc


Logs mentioning Taor:Mystiques mentioning Taor:
Tags: #done, #dunked

Comments

  1. I don't have time to play this game anymore and definitely not enough to compete with lifelong players who grind it daily.
    1. Davairus
      0 , 0 , 0 .
      Interesting reasoning considering you were killed by a fresh 50 who literally rolled 2 days ago. Also I had a look at the top hours player and he seems to have died 3 times scripting in the last two days so hardly a master either.

      Do better.
    2. twerpalina
      0 , 0 , 0 .
      Yeah, I was lurking a while waiting for a good reason to drop the game. As you can see I've not been very active in last 30 days, just lost interest and also much busier irl than before, so the free time I have is better spent elsewhere as AR requires a decent amount of dedication to play imo.

      For an example this death, I went balls to the wall because I really had to go irl and I didn't care if I can quit out or die.

      Finding groups for raids is time consuming, doing Winter and stuff even more so - simply can't afford the hours right now. Sorry.
    3. Davairus
      0 , 0 , 0 .
      You are just making up excuses for getting beat.
    4. twerpalina
      0 , 0 , 0 .
      Don't make assumptions like these without knowing the facts.

      Do you see me playing/rolling another char? Do you see me being an active player? No.

      I am done because I am done and I don't have time to invest here. The death was a good excuse to finally cut the cord without feeling any further responsibilities towards the game.

      Adios.
    5. Davairus
      0 , 0 , 0 .
      Ok but you can only use that hashtag so many times before you become the boy who cried wolf, and that point was passed like several characters ago
    6. Ergorion
      0 , 0 , 0 .
      I think we have a general understanding that if you have a level 50 character with greater than 1 pk, you're coming back.
    7. twerpalina
      0 , 0 , 0 .
      Not saying that I won't EVER come back, but I can't see it in near future. This is the first time I've used #done hashtag btw.
    [reply to Taor]
  2. Ergorion [reply]
    0 , 0 , 0 .
    What boons did you roll with? How was the no weapon ward adjustment?
    1. twerpalina
      0 , 0 , 0 .
      Phantom Walk for emergency oh shit situations and to nab some gear from Winter solo by passing through mobs.

      Shackles of Ice to ensnare low hp targets and secure a kill. However it underperforms a lot, because you get murder/cast delay while the target can just spamflee 2-5 times and break free. Only got 1 kill with it ever.


      No weapon ward was super annoying vs people who would use advantage + disarm, always had to be ready to pick up my weapon and not get myself lagged and end it up being sacced. Happened once. Jorax and Trelanya sacced my mace of disruption.

      Still not a nuisance enough to use Vainglory or other junk.

      Enhanced damage vs no enhanced damage is pretty much nothing to compare. Shaman doesn't NEED enhanced damage. If you spell someone up they are fucked with or without it. Murder duels you win by outhealing people.

      And damage difference was minimal if I'd compare Veromos/Taor attacks vs Phardah from logs for an example.

      Other than that, shaman is fun but a complete gimp vs anyone who stacks saves.
    2. Nycticora
      0 , 0 , 0 .
      I think shamans need a few buffs to certain skills to make finishing with spells like plague and dysentery DoT to be viable again. But they might need some nerfs elsewhere to compensate so it would be hard
    3. twerpalina
      0 , 0 , 0 .
      Shamans can be extremely OP if you fight vs unprepared people, undergeared people or basically anyone who doesn't stack saves. I've beat several Knights, Justices and whatnot just by using chieftain scepter and small buckler - buttnaked basically. Just because the spells land.

      If the guy rocks good saves, you feel pretty gimped as you won't be able to do anything besides murder flee, which is boring and not very shamanish.

      Fighting neutral/evil monks for an example without weapon ward is an absolute pain. You get crane kicked every time making your shield block useless and also outdpsed heavily then.
    4. Ergorion
      0 , 0 , 0 .
      Maybe cursed shields should be immune to barrage of that’s a thing. Would also be interesting for the hybrids who get the fickle skill.
    5. twerpalina
      0 , 0 , 1 .
      Doesn't even seem appropriate for shamans to use a shield. They should carry a dead gnome on a stick to commune it's spirit to absorb the blows as he defends himself against the blasphemers.
    [reply to Ergorion]
  3. Nadrin [reply]
    0 , 0 , 0 .
    I don't feel that Shamans need a buff. A mediocre Shaman has an advantage over everyone not gimping themselves with massive saves. You need Full Mental and Mal saves for sure if you are fighting a shaman.
    1. Nycticora
      0 , 0 , 0 .
      the thought of high saves gimping someone is hilarious. Does all that invincibility make it hard to swim or something
    2. BlackWidow
      0 , 0 , 0 .
      I agree that shamans don't need a buff. Phahrdrah, Veromos, and now Taor have shown the class has the potential to steamroll people as it stands now. Even when somebody has saves, a shaman can always resort to the cause spells (cause continual followed by serious for the most part, cause critical for more damage, harm to finish their opponents).
    3. Ergorion
      0 , 0 , 0 .
      Any class has the potential to steamroll someone. Pips and jeos and katos will steamroll you regardless of what they play.
    [reply to Nadrin]

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