Kiankai the Grand Master of Seasons, Archon of Valour > Ye Olde Graveyard > Abandoned Realms Forums
Kiankai created on 07th of May 2018, and is dead and gone (35 years old, 159 hours, 2 years lifetime)

Title: the Grand Master of Seasons, Archon of Valour
Gender: Male
Level: 50
Class: human monk

Background history:

  1. The Ceremony of Sight - posted at 2018-05-12 17:31:45
The Ceremony of Sight
Kiankai came from the deserts across the seas. While many believe the land is barren, his small tribe of people understood that the supposed scarcity was caused by impatience and a lack of understanding. It was for this reason that his tribe moved as was their custom, after staying in a single place for a full turning of the moon. The itinerant life suited his people, who were given to introspection and self- reliance. There was not a facet of their lives, that was not carefully thought out and planned. Careful planning and thought, after all, led to a longer life in the desert called the Abyss by outsiders, but was affectionally referred to by his people as the Mother. The name caused consternation amongst travelers, seeking to cross its barren hills. Why? They would ask, Do you call such a place Mother? Do you not love your mothers here? The People would laugh, Of course we do! They would exclaim, And like a mother, she has harsh lessons to teach us, and many gifts to bestow, if we are but patient and accept them. Travelers scoffed at the People, thinking them crazy. But they were not deterred, for the People had lived in the hills of the Mother for as long as the longest memories and stories could tell and to them, she was home. After all, the travelers could be forgiven their oversight, for their eyes had not been truly opened. The Ceremony of Sight, that is where Kiankais path diverged from his people. That time when a girl or boy, would learn what they would do for the Mother to earn her regard and in so doing, earn their place among the People. For some, it would be a small thing. For yet others, it would be a monumental task that would likely kill them. Each understood that the lessons were not for them alone, but for all the People and that it was her way of keeping the People mindful of who they were. Kiankai sat upon the hard stone, his body aching and tired, feet bloody. His dark skin was burnt and peeling from the sun. He felt in pitiful shape and did not think he would last much longer. He wondered if the Mother had abandoned him in this place, for some past sin or deed. Thinking upon this for a time, he disregarded this. The Mother was harsh and giving, all in the same span, but she was rarely cruel without reason. There was a lesson here, if he could but understand it. So Kiankai sat, legs folded and willed himself to become one with the desert. He awoke, his skin was bandaged, and his feet seemed to have been healed, for he could feel his toes once more. Glancing around the small chambers, he saw a man sitting in the corner reading what looked to be a well-loved book. It was soon that he was told that he had been found by a group of itinerant monks, wandering out on the Mother, seeking the People to understand them better. The monastery was one dedicated to the works of Myria, the Goddess of the Earth. It seemed that they believed that the Mother and Myria were one in the same. It was in that moment of explanation, that Kiankai had a vision so powerful, it has led him ever since. Myria was the Mother. Her lessons were harsh, but never without purpose and she cared for her children in a deep and abiding way. It was from that very moment, that Kiankai began his training


Description:

A tall man, with dark skin stands before you. He has broad shoulders, which his black hair hangs down to. Chiseled chin stands firmly out from his face, with a broad nose and teeth that stand out in stark contrast to his skin. A clean shaven face accentuates his features, his chin line dominating his face. Each movement he makes is reminiscent of an animal, smooth and graceful as a dancer. His physique is one of a man used to hard work and toil, though he shows not a line or piece of gray in his hair, so he may be young in age. Despite that, his eyes seem older than he is. The dark green irises hold something of knowledge, for they seldom blink and appear to be wary in the presence of others.


PK stats:

Kills: 8, Deaths: 7 (Ratio: 1.1, Efficiency: 53%)
Pinnacle Kills: 8, Pinnacle Deaths: 6 (Ratio: 1.3, Efficiency: 57%)

Kills by class:
shaman: 4, thief: 3, druid: 1,
Killed by class:
shaman: 1, monk: 2, ranger: 1, dark-knight: 1,

Nemesis: Veromos


Logs mentioning Kiankai:Mystiques mentioning Kiankai:
Tags: #knight

Comments

  1. Nadrin [reply]
    1 , 0 , 0 .
    This makes me sad. You were around for a long time. I know DKs are broken, but shouldn't of deleted.
    1. yNgFrE
      0 , 0 , 0 .
      Darkknights seem powerful with burst damage idk if they are broken? mOnks can still solo 90% of everything in the game :)
    2. Ergorion
      0 , 0 , 0 .
      How are DKs broken? Cause Eurayel is wrecking shit?
    3. Davairus
      0 , 0 , 0 .
      it was probably a venting comment
    [reply to Nadrin]
  2. Nadrin [reply]
    0 , 0 , 1 .
    Wasn't a venting comment. Lets take a look at Dark Knights. Heavy Armor Bonus check
    Third attack + enhanced Damage + unholy Strength + Protection check
    Mals so you have to wear saves to fight them thus eliminating your ability to deal damage Check
    Heavy Damage spells Fireball and Iceball to add to their ability Check
    Ability to charm a mob to attack enemies so you are fighting high-level triton, decked melee fighter, +Mals...
    Makes for an uphill fight every time.

    I will admit they needed something before they were changed, but this is a pain in the ass, I totally understand his frustration.
    1. You forgot about Abyssal. - check
    2. hamsandwich
      0 , 0 , 0 .
      And mounts
    3. Davairus
      0 , 1 , 0 .
      Yeah they have all that damage stuff. One-handed.

      You can fight an average chump zerker with a DK and the idiot will probably rage on your charmie right after you blind him . Others will try to overhead crush because it perfectly exploits that classes weaknesses. Dark-knights basically do not have dual wield because of overhead and cannot avoid sideswipe lag which stifles all those spells you are talking about
    4. Because every class other than a DK has overhead crush and sideswipe.
    5. Ergorion
      0 , 0 , 0 .
      Just about everything you mention was an attribute of dark-knights pre-change. Two minor differences, the switch to blindness over dirt kick; and the change to compulsion rather than the old charm creature. Both of those are pretty negligible. The re-introduction of a cure light feature is also fairly negligible considering vamp touch can be a diesel healing spell.

      I think the frustration with dark-knights is someone is finally playing the nuke damage dark-knight well. There are a certain few players whose play style really meshes with the nuke damage dk—looking at you Xenyar and Olyn. If you want to have long, drawn out fights that go down to the wire, you're going to lose against these dks every time.

      The xenyar/olyn strategy is press the fight when you have the advantage. Flee if you reach 80% hp and you're losing. What the nuke damage dk allows is for this style of player to hose you in 4 rounds instead of 8. What doesn't change? They're running as soon as the tables turn. I'm gonna start a forum post about dk balance to keep the graveyard clean of technical mechanic discussion.
    6. Davairus
      0 , 0 , 0 .
      Trovo you know you a paladin is going to realize the DK unholy strength'd and just back off and wait it out. This is trivially easy and well in the paladins favor. After the wait is over, toss the dk with just charge and wrath. As a DK, I wouldn't want to fight paladins even with a special guard. I would just log out and go to the forum and do some shitposting
    7. jaux
      1 , 0 , 0 .
      They are pretty strong overall, I do not know if they are overpowered. From the log that I saw, the monk got stuck between the dark knight and the charmie (like a ping pong). Never a good idea, compulsion is very beatable....Run. The charmie tracks but not very well and most players chase after you. Drow dark knights have crap for health and usually poor hitroll. Stick to dirt kick and more melee with the occasional heals in-between and the monk would have seen a different fight.
    [reply to Nadrin]
  3. I thought you were a good fighter, just like any player who knows what they are doing it is a tough out. Knights and Legion are finally starting to be relevant, what a shame
    1. Phostan
      1 , 0 , 0 .
      Edebayo smells like blue cheese mixed with wet dog.
    [reply to Edebayo]
  4. Kedaleam [reply]
    0 , 0 , 0 .
    I like how this GY turned into a DK is op chat. The player never said anything along those lines. Unless I missed something in game that he talked about. The lot is just running around assuming again.
    1. jaux
      0 , 0 , 0 .
      My bad you are right Kedaleam. Overall you did well, always pushing the crusade and generally good to talk to. Things were just getting juicy with the knights and legion and poof you were gone. I would have like to have seen you stick it out. Everyone has a bad fight so what, you need to have thicker skin.
    2. Kedaleam
      0 , 0 , 0 .
      Wasn’t my character either. Just said the character never mentioned having an issue with dk’s, maybe he does, but no reason to assume unless he said something.
    3. Davairus
      0 , 0 , 0 .
      its scape goating
    [reply to Kedaleam]
  5. Right before he deleted, Lothir killed him with a cheese Triton and blind.
      [reply to Trovo]
    1. Phostan [reply]
      1 , 0 , 0 .
      Are we sure his name was Kiankai and not Cotton-eyed Joe?
        [reply to Phostan]

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