Darzan the Unholy Knight > Ye Olde Graveyard > Abandoned Realms Forums
Darzan created on 26th of February 2015, and is dead and gone (23 years old, 122 hours, 3 months lifetime)

Title: the Unholy Knight
Gender: Male
Level: 50
Class: human dark-knight

Background history:

  1. The bloody beast of Demea - posted at 2015-03-04 20:36:23
The bloody beast of Demea
Brigsy was born in a little shack near the bay of Demea, son of a drunken sailor and a cheap whore, named for the place where he was so lovingly created. Despite such ominous foreshadowing, his father was the jolliest tippler that ever did drink, never abusive, and his mother was really quite a delightful whore. It is therefore a mystery how the little brat turned out how he did - cruel, bold, and above all, unforgiving. After one of his classmates called him 'fish-face', a rather ubiquitous insult deriding Brigsy's acne, first his cat disappeared, then his dog, and then a few weeks later his home burned down. So it continued, with his parents becoming more and more desperate as Brigsy grew older and stronger. Eventually they enrolled him in a program with the docks patrolmen, a program known for taking tough kids and whipping them into shape. A few months of hard physical training later came his first patrol - assisted by a senior patrolman, of course. Long after the bell tolled twelve times, the older man drifted off to sleep. Not Brigsy. He spied two teenagers stealing off onto the balcony of the town hall for hanky panky. Such an act was a rite of passage in Demea, but those caught were strictly punished with lectures and parental involvement. Not by Brigsy. It took the boy nearly five minutes to bleed out on the docks, but the girl wouldn't wash up on shore for two weeks. By first light, Brigsy was halfway through Drkshtyre wood, off to find a bigger and badder group of patrolmen. He had made a few modifications to himself, had decided that no more would he be known by a name that tasted of salt and seaweed.


Description:

Your eye is drawn immediately to this man's blighted visage, and it is difficult to look away. His visage is smeared entirely in bright blood, clearly fresh enough not to have clotted and begun to rot. Cropped sable hair spikes up over his forehead, matted from his gory additions. By far the most disturbing, however, are his eyes: the eyelids have been coarsely cut away, leaving orbs that can never blink, never shut, never sleep.


PK stats:

Kills: 36, Deaths: 3 (Ratio: 12, Efficiency: 92%)
Pinnacle Kills: 30, Pinnacle Deaths: 3 (Ratio: 10, Efficiency: 90%)

Kills by class:
ranger: 8, monk: 2, berserker: 9, dark-knight: 1, vampire: 3, thief: 2, paladin: 2, warrior: 8, invoker: 3,
Killed by class:
berserker: 2,

Nemesis: Voglin


Logs mentioning Darzan:

Comments

  1. Kato [reply]
    0 , 0 , 0 .
    Felt like time. The beginning was super fun, but after I got the boot from justice it was almost impossible to find people with any semblance of rp. After losing my pimp suit in the purge, there was no reason to keep him around.

    My analysis of DKs:
    [list:d5653e3d48] they scale hard with gear, which is most of the reason people were complaining

    Protection is still a problem. If a dk ever is nerfed enough to be balanced against a storm warrior, a stone giant will beat down the dk every time

    Recent unholy armor changes mean warriors and berserkers can spank dks if they play their cards right

    Trip was/is broken

    Compulsion is stupid strong, and nerfing anything else until it's fixed will force dks to ONLY fight when they have a charmed mob nearby, which sucks for everyone

    Unholy str change pissed me off a fair bit. Ungeared paladins were hitting me with crusader swords as hard as I hit with 55 dam and blood voulge, and dks already sucked against the other good-only class

    Don't even try to fight a necro. Just don't


    [/list:u:d5653e3d48]
      [reply to Kato]
    1. Kato [reply]
      0 , 0 , 0 .
      I forgot to add that invokers are dreadfully terrible (especially against dks) and amira gets props for subjecting elfself to that
        [reply to Kato]
      1. Oxyl [reply]
        0 , 0 , 0 .
        Great record. Was hoping to see you continue being the demon of Order. You were like Justice's dark horse.
          [reply to Oxyl]
        1. Kato [reply]
          0 , 0 , 0 .
          Kinda hard to swing that when justice is full of paladins. After korvut (that was a great dynamic) deleted, the association with justice was much more forced
            [reply to Kato]
          1. m1coftw [reply]
            0 , 0 , 0 .
            I knew it was you since the day I met you. Bwahaha!
              [reply to m1coftw]
            1. Oxyl [reply]
              0 , 0 , 0 .
              I was curious to see if Darzan was going to go for Legion after getting booted (twice?) from Justice...or if he really was going to stick to his guns and stay non-chaotic. Care to share what your plans were?
                [reply to Oxyl]
              1. m1coftw [reply]
                0 , 0 , 0 .
                Should have applied for Knights imo.
                  [reply to m1coftw]
                1. Nycticora [reply]
                  0 , 0 , 0 .
                  Wait what unholy str change?
                    [reply to Nycticora]
                  1. ewils03 [reply]
                    0 , 0 , 0 .
                    The invoker/dk matchup really is one-sided unless the dk really doesn't know what they're doing. Darzan had a serious presence and as much as I hated fighting against him, his dynamic will be missed.
                      [reply to ewils03]
                    1. Arishel [reply]
                      0 , 0 , 0 .
                      I agree Kato with almost everything. Playing Lucidique was very difficult, but drow made it better I feel like. Unholy str used to be deadly, very OP, then it was changed/nerfed. Then the change to compulsion was cool and it eventually made me fight when I could have a mob nearby. Paladins sucked to fight against. Always seemed like paladins had the upper hand unless they were surprised. Players with charming were always hard to fight, but I guess we all have our weaknesses.. I enjoyed our time when you had your shaman. I'm sure I'd have liked Darzan as well. You always have strong characters and I'd rp with you anytime.
                        [reply to Arishel]
                      1. m1coftw [reply]
                        0 , 0 , 0 .
                        Unholy strength never got nerfed, it got changed to be far more useful and power than before. You had tough times with the upkeep and now it is a walk in the park especially with the mana leech.

                        When I played Melzzyndra/Zintrax I felt like a steamrolling truck, only died because the char seemed too powerful to play cautiously.

                        and the holy vuln is almost non-existant with unholy strength. Definitely not enough to hit obliterates through sanc AND protection... so if you are whining that you could not be the almighty most powerful godsent powerhouse anymore, then i find your arguments void
                          [reply to m1coftw]
                        1. Kato [reply]
                          0 , 0 , 0 .
                          The unholy str change I'm talking about is the wrath vulnerability m1co is referring to that was added a few weeks ago. It seems like a ~20% vuln, and that's nothing to shake a stick at. After all, protection is 20% and we all know the kind of imbalance that causes. DKs really don't need a vuln to paladins -- divine might / errantry negate protection already, and paladins need one evil class that doesn't start at an inherent disadvantage.

                          People fight DKs all wrong, that's the problem with them. If you have dirt, use it! A dirted DK takes way more damage and won't hit anything. If you don't have dirt, then you're either a paladin (flee/murder and wrath), a cleric (healer >>> DK, shaman needs to outlast and land a spell or two), or a mage (invoker blows, necro >>> DK, illu > DK but can reset much more easily than the DK can).
                            [reply to Kato]
                          1. Nycticora [reply]
                            0 , 0 , 0 .
                            OK, that's good feedback. Thanks.
                              [reply to Nycticora]
                            1. Ashlyn [reply]
                              0 , 0 , 0 .
                              I liked this guy, haven't played with or against a DK much but the fear was there with this guy.
                                [reply to Ashlyn]
                              1. Ergorion [reply]
                                0 , 0 , 0 .
                                This analysis is all well and good. But where do the monks and berserkers fit in?
                                  [reply to Ergorion]
                                1. Ozaru [reply]
                                  0 , 0 , 0 .
                                  why would a dkn have an issue with dirt kick when no other class seems to have any issues against it especially if ur a monk
                                    [reply to Ozaru]
                                  1. Ergorion [reply]
                                    0 , 0 , 0 .
                                    Uhhh parry. Duh.
                                      [reply to Ergorion]
                                    1. Ergorion [reply]
                                      0 , 0 , 0 .
                                      Rangers, monks, and warriors get the benefit of blind fighting. Rogues rub it out faster than a teenage boy. Berserkers and hybrids get boned by it.
                                        [reply to Ergorion]
                                      1. Kato [reply]
                                        0 , 0 , 0 .
                                        Against berserkers, sit by a compulsed mob and try to summon in so you don't get 1 rounded or chain lagged to death. Also, combat skills mean that the only style you can safely murder with is dual wield, since sideswipe and barrage are instant but overhead allows one or two flee attempts before it kicks in after murder lag.

                                        Monks are a toughie. There is nothing stopping a monk from dirting then fleeting to start a heal uninterrupted, then prancing back to do it again.
                                          [reply to Kato]
                                        1. Davairus [reply]
                                          0 , 0 , 0 .
                                          This is cool man. I'm really digging your tombstone with all the fighting logs on it. http://abandonedrealms.com/logs/view_log.php?id=168 haha

                                          [code:1:27b43db428]
                                          Voglin looks at you.
                                          Voglin is in awful condition.
                                          [/code:1:27b43db428]

                                          thats fucking gold
                                            [reply to Davairus]
                                          1. I had actually been wanting to chat with you a bit in game, but the couple times I saw you on, I was just logging off. All in all, a solid character.
                                              [reply to Kedaleam]
                                            1. Faelon [reply]
                                              0 , 0 , 0 .
                                              When the hell did I ever 1 round you? Log it or it didn't happen. Also, chain lag is so dead it's not funny. I timed all those perfectly. Lol
                                                [reply to Faelon]
                                              1. Faelon [reply]
                                                0 , 0 , 0 .
                                                Lol, that log. I was so irritated that I couldn't rage. Literally chain lagged to death.

                                                @kato Stop complaining about chain logs, considering that log. lawl
                                                  [reply to Faelon]
                                                1. Kato [reply]
                                                  0 , 0 , 0 .
                                                  If you'd had either rage or sanc (not both) I would have died before you did. Compulsion or tripspam on unsanc/unrage were the only two ways to outdamage you
                                                    [reply to Kato]
                                                  1. Faelon [reply]
                                                    0 , 0 , 0 .
                                                    Compulsion was your skill that you used to get me. Or summoning up little pets to make sure I tripped up. It forced me to not use rage/mania in tandum. I have no idea why you'd expect to just pwn everyone.
                                                      [reply to Faelon]
                                                    1. Kato [reply]
                                                      0 , 0 , 0 .
                                                      I'm vocal about how I think compulsion is bad for DKs - there's no way it can be balanced in such a way that DKs can stand a chance without a compulsed mob and not be invincible with one. Now that chain lag is removed, though, there is much more parity between DKs and berserkers.
                                                        [reply to Kato]

                                                      Post a New Comment

                                                      Back