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beia
Joined: 18 Mar 2006 Posts: 920 Location: Texas
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Posted: Wed Nov 15, 2006 3:04 pm Post subject: Ninja strategies |
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Any one have any good stragitys besides hide, sneak, invis, strangle, assassinate?
Last edited by beia on Wed Nov 15, 2006 8:43 pm; edited 1 time in total |
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MrCarb
Joined: 20 May 2006 Posts: 170
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Posted: Wed Nov 15, 2006 4:18 pm Post subject: |
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Most rogues don't make good enough use of their stealth. Listen in on conversations. If someone says they're off to tyr unguld, mahn tor or something for eq follow them in, shut all the doors behind them, then have your way with them.
People put themselves in compromising positions all the time when they think no one is around. This is where the rogues should be. Stealth is both a defensive and an offensive tool. |
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marsd
Joined: 16 Jan 2004 Posts: 832 Location: Magewares
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Posted: Wed Nov 15, 2006 5:26 pm Post subject: |
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You mean strategies.. yeah there are, just look at how Voravith played it out against the other cabals. |
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beia
Joined: 18 Mar 2006 Posts: 920 Location: Texas
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Posted: Wed Nov 15, 2006 8:44 pm Post subject: |
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marsd wrote: |
You mean strategies.. yeah there are, just look at how Voravith played it out against the other cabals. |
Hehe, thank you mr dictonary (if I spelled that rite) AND I have looked over some logs, but I want some that can beat him |
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marsd
Joined: 16 Jan 2004 Posts: 832 Location: Magewares
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Posted: Wed Nov 15, 2006 9:47 pm Post subject: |
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Ehh, it's kinda tough to beat a Voravith one on one..... unless you're lucked out with a special guard and land a nasty hobble;bash combo. Other than that you'd need to be a Davairus or equivalent to come up with better ideas |
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Slade Emissary
Joined: 17 Mar 2004 Posts: 666
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Posted: Wed Nov 15, 2006 10:52 pm Post subject: |
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^ ?????
Defending you just have to avoid some nasty situations (poison assassinated, dirted or dusted into dislodge clobber, have your sanc drop early in a dust/dirt situation, stuff like that).
Offense is a problem not because he would be hard to kill straight up but he'll mega turtle it up and just nonstop run and hide, resetting for a chance at one of those bad situations above.
OP: Forget strangle. Only assassinate if you are drow (in which case its usually first priority). Be hidden a lot, catch people off guard. Make good use of dust. Drow ninja dirt owns too. Make use of combat types. I used to like nerve and caltraps but its not really the way to go anymore. In addition to weapon types being good on their own, when you dirt/dust you can clobber vs. fellow shaft to dislodge weapon (no weapon and no parry vs your long dust/dirt = goodbye them) just like normal clobber (so when you dirt/dust you get the luxury of your followups being uncanny, clobber, clobber [or sidestep as a finisher]). If human (no leet poison assassinate) don't be afraid to try a poison smoke (one round lag makes it arguably worth a try, rarely) against terrible mal saves. If human consider a disarm right after a dust/dirt against an average to weaker str char. Ikuzachi non-blind warriors you already assassinated (drow), or consider to finish off a target with huge defenses, or if you have terrible hit/dam.
Blah blah blah. |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10358 Location: 0x0000
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Posted: Thu Nov 16, 2006 12:45 am Post subject: |
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I think the number one mistake I've seen rogue players make is try to stand toe-to-toe with a warrior. You really can't do that. Use your stealth to fight on your own terms, take the offensive, and always have an escape plan for when that fails.
Caltraps/dirt is a pretty good lag combo against non-fliers. |
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